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08 FLdPr

 
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Anonymous
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Joined: 10 Feb 2008
Posts: 0

Posted: Tue Nov 19, 2002 7:27 pm     Post subject: 08 FLdPr

NumBytes: 3
ArgStr: l
SrcStr: |
Comments: ignore this loads a memory pointer for previous item? stores memory items address in variable next function uses address in variable

Runtime engine:
[asm:3re0n41c]
  1. movsx eax, word ptr [esi]    ; eax = opcode argument
  2. add   esi, 2                 ; move codeFrame to next opcode
  3. mov   eax, [eax+ebp]         ; eax = local var (object)
  4.  
  5. lblLoadPR:
  6.     or    eax, eax
  7.     jz    short lblObjNotSet     ; if eax = 0 then error "object not set"
  8.     mov   [ebp-4Ch], eax         ; current object = eax
  9.     xor   eax, eax               ; clear eax
  10.     mov   al, [esi]              ; eax = next opcode
  11.     inc   esi                    ; move codeFrame to next opcode/arg
  12.     jmp   ds:_tblByteDisp[eax*4] ; do next opcode (jumptable)
[/asm:3re0n41c]
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